Change Log
			
				
					Version: 2.4 - Bodacious Bharal
					- AutoAim is now significantly more accurate when shooting from 40% of the field away.
 
					- Foghorn now only plays if sounds are enabled.
 
					- Added new StAte of The Art Aiming Setting
 
				
				
					Version: 2.3 - Archaic Alpaca
					- Shopping Carts / Hoppers on robots can now hold 100 balls (up from 40).
 
					- Gears will now lay on the ground instead of disappearing.
 
					- Robots will no longer pick up a gear if they already have a gear.
 
					- AutoAim is now off by default
 
				
				
					Version: 2.2 - The UI Update
					- Added a tip reminding players about the ability to rebind keys
 
					- Changed the color for text on the settings & title screen.
 
					- Window Title is now SteamPowered++ (Used to be SteamPowered)
 
					- PowersUps are now off by default
 
					- Added Event Name & Match Number information to scoreboards
 
				
				
					Version: 2.1 - The Fuel Matters Update
					- Foghorn sound now plays when escaping out of an ongoing game.
 
					- The Hopper now uses a timer instead of a tick system related to your frames per second.
 
					- The Hopper is now full at the start of the game, and every 13.5s will be refilled regardless of whether it's been dumped or not.
 
					- The Hopper is now refilled to have 50 balls. Previously it was 50 - the number of fuel balls on the field.
 
					- Robots now shoot at a realistic 15bps instead of the previous 6bps. I know that there are bots that shoot 18bps+, but I wanted to represent a slightly more average robot.
 
				
				
					Version: 2.0 - The Quality of Life Update
					- Auto collect is now on by default
 
					- Auto Aim is now on by default
 
					- Changed title screen credits
 
					- Pressing the ESC key while in a game will take you back to the Title Screen.